Skeleton Keys are used to open locked doors around the Skyways that have challenging bosses inside them. They are special Housing Items, that can be found in your backpack under the Wall Hangings section of your Housing Items. Once you use a key to open a locked door, the key is removed from your backpack.
Introduced to the Pirate Spiral in August 2018, the Obsidian Skeleton Keys are needed to open the doors inside the World of Dreams. Occasionally the Royals at KingsIsle will also provide Skeleton dungeons for special events or occasions.
For instance, on November 30th, we were introduced to the Krampus Skeleton dungeon for the 2018 Yuletide holiday season. And three new Skeleton Keys were introduced to unlock content in the Krampus Lobby, using a Wooden Skeleton Key, Stone Skeleton Key, and a Gold Skeleton Key to enter dungeons based on your Pirate Captain’s Level. Continue reading →
In the first release of the World of Dreams, in August 2018, the Royals at KingsIsle introduced Four new Nightmare Boss battles. These battles are intensely difficult and designed for top-level players and as team up opportunities. The Nightmare Duck of Death aka English Bill, as one of these nightmare challenges.
Like all of the Nightmare battles, you will need an Obsidian Key to enter Bill’s battle room inside the World of Dreams.
Pirates first face off with English Bill in Cool Ranch at the Boot Hill Cemetery. The battle ensues as you and the Free Ranger attempt to save Tonka who has been kidnapped by the Duck of Death.
If you recall, Bison Chief Dancing Stars tells you that there’s a Basin of water which has been blessed by the Clawfoot Priests. If you dip your Silver Bullets in the water, it will help you drive the evil from the skies. Continue reading →
Scrolling Through Powers and Doubloons During Battles
Occasionally you may get into a battle and need a certain specific power on the battleboard. But it’s not displayed in your list of powers at the bottom of the screen. Oh no, now what?
The same thing can happen with your doubloons. Whither you are in a battle alone or in a Team-up, you can have a list of doubloons, and none of them will help you in the current battle round. Argh, where is that minion doubloon when you need it most!? Continue reading →
Occasionally you may get into a battle that just seems a little too tough to overcome or win. Never fear, you can buy some help through the Crown Shop in the midst of that battle.
Henchmen are short time workers, for a specific battle. When you buy a henchman you have the option of purchasing one of these workers who is on any level available to your Captain.
Henchmen are available in every class of Pirate. You’ll find Musketeer and Witchdoctor henchmen. You’ll find henchmen starting at level 5, up to the highest level available (currently Level 70). These henchmen come with the same powers as any Pirate class Captain of that level. So the powers of your Witchdoctor Level 40 Captain, will be the powers you see assigned to the Witchdoctor Level 40 henchmen. Continue reading →
As you level up your companions they will occasionally reach epic promotion opportunities. When you first meet Old Scratch he is an Undead Witchdoctor. This is his fourth epic promotion and it occurs when he reaches Level 70.
You can learn much more about his abilities and skills at this level from Pirate101 Central. At the end of this promotion quest, he becomes a Skeletal Shaman.
Undead Bokor – Level 24 Promotion
Undead Hougan – Level 35 Promotion
Skeletal Shaman – Level 70 Promotion
After you’ve applied your training points and Scratch levels up, he’ll tell you he needs to speak with you. Let’s go to a nearby Tavern so you can talk.
In the Tavern he’ll tell you The other side is hungry and that he feels dark powers moving, at the edges of his sight. He explains this sensation is like a nightmare, and the Old Scratch waits beyond for his doom! He’ll tell you that his magic is no match for this and you must head off to talk to Vadima. Continue reading →
Your final battle with Kane takes place in Florenza. But of course it’s not as easy as walking in and facing him one on one. You know Kane isn’t going to play that game.
It’s not an easy battle, but it’s not as difficult as the Moo Manchu Tower either. Still it helps to be prepared and there are a few tips and tricks to winning this final Kane quest.
You don’t have to run around to find this Quest, it’s part of the storyline. You’ll be sent to find the creator of Kane, Gazpaccio. At the end of his quest, Gazpaccio will ask you to take him to the Machine Docks and the Razing Kane quest begins. The first step of the quest is to Escort Gazpaccio to The Machine Docks.
The Machine Docks will look familiar, you’ve had battles in similar areas of the Armada’s big machine. Thankfully you won’t have to fight your way to the dungeon sigil though. You’ve had help with that from an unlikely friend. Phule, the court jester. Phule has discovered that he too will be destroyed by Kane’s grand plan. So he’s decided to help you out. Continue reading →