Tag Archive | battle

Quest Journal – Nightmare Captain Blood

Nightmare Captain Blood
In the World of Dreams

In the first release of the World of Dreams, in August 2018, the Royals at KingsIsle introduced Four new Nightmare Boss battles. These battles are intensely difficult and designed for top-level players and as team up opportunities.  Captain Blood is one of these nightmare challenges.

Pirates first face off with Captain Blood in the Haunted Skyway on the isle of Miranda. During one of my favorite puppet shows, the Dead Man’s Hand, Pirates learn about Blood’s last request from his death bed, to play a hand of poker with Death. Having a gambling problem, Death agrees.

In the final hand, Blood raises the stakes and wagers his immortal soul. Death of course agrees, that’s when Blood cheats. Death placed his cards on the table, but Blood left the table and never came back to play his hand. Now the game is in a state of Limbo. The result is, it’s your quest is to find all the cards dealt to Blood, along with the bones of his lost hand. With his own hand, you will be able to lay the cards on the table at the Old Sippin’ Saloon in Miranda and send Blood into Death’s domain. Of course once you have played Blood’s hand, you must defeat Blood before his soul can be sent on its way with Death. Continue reading

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Quest Journal – The Machine

The Battle To Face Kane

Your final battle with Kane takes place in Florenza. But of course it’s not as easy as walking in and facing him one on one. You know Kane isn’t going to play that game.

It’s not an easy battle, but it’s not as difficult as the Moo Manchu Tower either. Still it helps to be prepared and there are a few tips and tricks to winning this final Kane quest.

You don’t have to run around to find this Quest, it’s part of the storyline. You’ll be sent to find the creator of Kane, Gazpaccio. At the end of his quest, Gazpaccio will ask you to take him to the Machine Docks and the Razing Kane quest begins. The first step of the quest is to Escort Gazpaccio to The Machine Docks.

The Machine Docks will look familiar, you’ve had battles in similar areas of the Armada’s big machine. Thankfully you won’t have to fight your way to the dungeon sigil though. You’ve had help with that from an unlikely friend. Phule, the court jester. Phule has discovered that he too will be destroyed by Kane’s grand plan. So he’s decided to help you out.
Continue reading