Tag Archive | keys

Skeleton Key Locations

Stone Skeleton Key

The Skeleton Keys

Skeleton Keys are used to open locked doors around the Skyways that have challenging bosses inside them.  They are special Housing Items, that can be found in your backpack under the Wall Hangings section.  Once you use a key to open a locked door, the key is removed from your backpack.

Introduced to the Pirate Spiral in August 2018, the Obsidian Skeleton Keys are needed to open the doors inside the World of Dreams. Occasionally the Royals at KingsIsle will also provide Skeleton dungeons for special events or occasions.

For instance, on November 30th, we were introduced to the Krampus Skeleton dungeon for the 2018 Yuletide holiday season.  And three new Skeleton Keys were introduced to unlock content in the Krampus Lobby, using a Wooden Skeleton Key, Stone Skeleton Key, and a Gold Skeleton Key. Continue reading

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The World Of Dreams

Obsidian Door at the Scrimshaw Docks

The Realm of the Nightmare Bosses

This world isn’t like going from Skull Island to Marleybone. It’s more like a dungeon that you can enter, exit and come back to over and over again.

Introduced in August 2018, The World of Dreams is a place of Nightmares. Inside this dungeon are battle rooms where you will face off against the toughest of opponents. It’s not for the weak at heart! And these Nightmare Bosses, may seem familiar, but these are battles unlike anything you’ve faced before!

The World of Dreams begins at the Obsidian Door on the Scrimshaw Docks. Once you’ve docked, cross the bridge and run to the right of the ships toward the tavern. Keep going and head over to the Warehouses. At the end of the row of the buildings, you’ll find the Obsidian doorway and sigil.  Continue reading

The Pirate101 Test Realm Observations

Pirate101 Test RealmGetting Started In The Test Realm
August 31, 2018 – Updated September 7, 2018

Entering the test realm, you’ll notice that your entire crew will need to be trained. One thing that doesn’t transfer between the Live realm and the Test Realm are the talent settings for your crew. So be for warned. The first thing you’ll need to do once you enter, is to set the talents for your Crew members.

If you’re a level 70 Captain, that’s a lot of crew folks. You might want to simply set your first two or three rows, on your first crew page and leave it at that. But one member you’ll need to set for sure, is Old Scratch. Continue reading